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CIARP
2009
Springer
14 years 3 months ago
Learning Relational Grammars from Sequences of Actions
Many tasks can be described by sequences of actions that normally exhibit some form of structure and that can be represented by a grammar. This paper introduces FOSeq, an algorithm...
Blanca Vargas-Govea, Eduardo F. Morales
ACL
2012
11 years 11 months ago
Applications of GPC Rules and Character Structures in Games for Learning Chinese Characters
We demonstrate applications of psycholinguistic and sublexical information for learning Chinese characters. The knowledge about the grapheme-phoneme conversion (GPC) rules of lang...
Wei-Jie Huang, Chia-Ru Chou, Yu-Lin Tzeng, Chia-Yi...
ACSAC
2005
IEEE
14 years 2 months ago
Lessons Learned: A Security Analysis of the Internet Chess Club
The Internet Chess Club (ICC) is a popular online chess server with more than 30,000 members worldwide including various celebrities and the best chess players in the world. Altho...
John Black, Martin Cochran, Martin Ryan Gardner
IADIS
2004
13 years 10 months ago
Learning with Technology: The Way we Think in the Digital ERA
Operating modern digital environments, as computer software and digital instruments require users to master a large variety of cognitive, motor, sociological, and emotional skills...
Yoram Eshet
TMC
2008
123views more  TMC 2008»
13 years 8 months ago
Learning Adaptive Temporal Radio Maps for Signal-Strength-Based Location Estimation
In wireless networks, a client's locations can be estimated using signal strength received from signal transmitters. Static fingerprint-based techniques are commonly used for ...
Jie Yin, Qiang Yang, Lionel M. Ni