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» Learning in Virtual Teams: Exploring the Student Experience
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ETS
2000
IEEE
193views Hardware» more  ETS 2000»
13 years 7 months ago
The Virtual School: An integrated collaborative environment for the classroom
A significant opportunity presented by the availability of high-speed network access in the classroom is the ability to collaborate with remote students and mentors. To be success...
Philip L. Isenhour, John M. Carroll, Dennis C. Nea...
SIGCSE
2006
ACM
156views Education» more  SIGCSE 2006»
14 years 1 months ago
A Virtual Laboratory Model for Encouraging Undergraduate Research
Undergraduate students who perform research benefit greatly from the experience, yet achieving high levels of voluntary participation remains an elusive goal. This paper describes...
Thomas P. Way
ITICSE
2003
ACM
14 years 1 months ago
HTTPExplorer: exploring the hypertext transfer protocol
This paper presents HTTPExplorer, an interactive tool to explore the Hypertext Transfer Protocol. The intention is to use the tool in a course on web-based applications to support...
Volker Turau
JUCS
2008
281views more  JUCS 2008»
13 years 7 months ago
Creating Adaptive e-Learning Board Games for School Settings Using the ELG Environment
: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
Symeon Retalis
SIGCSE
2012
ACM
282views Education» more  SIGCSE 2012»
12 years 3 months ago
Understanding the tenets of agile software engineering: lecturing, exploration and critical thinking
The use of agile principles and practices in software development is becoming a powerful force in today’s workplace. In our quest to develop better products, therefore, it is im...
Shvetha Soundararajan, Amine Chigani, James D. Art...