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» Learning in a Fixed or Evolving Network of Agents
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GECCO
2005
Springer
174views Optimization» more  GECCO 2005»
14 years 1 months ago
Emergence of communication in competitive multi-agent systems: a pareto multi-objective approach
In this paper we investigate the emergence of communication in competitive multi-agent systems. A competitive environment is created with two teams of agents competing in an explo...
Michelle McPartland, Stefano Nolfi, Hussein A. Abb...
IAT
2010
IEEE
13 years 5 months ago
Learning Personal Agents with Adaptive Player Modeling in Virtual Worlds
Abstract--There has been growing interest in creating intelligent agents in virtual worlds that do not follow fixed scripts predefined by the developers, but react accordingly base...
Yilin Kang, Ah-Hwee Tan
ECAL
2007
Springer
13 years 11 months ago
Genotype Reuse More Important than Genotype Size in Evolvability of Embodied Neural Networks
odel of Embodiment on Abstract Systems: from Hierarchy to Heterarchy Kohei Nakajima, Soya Shinkai, Takashi Ikegami A Behavior-Based Model of the Hydra, Phylum Cnidaria Malin Aktius...
Chad W. Seys, Randall D. Beer
CIIA
2009
13 years 8 months ago
Dynamic Scheduling in Petroleum Process using Reinforcement Learning
Petroleum industry production systems are highly automatized. In this industry, all functions (e.g., planning, scheduling and maintenance) are automated and in order to remain comp...
Nassima Aissani, Bouziane Beldjilali
AAAI
2006
13 years 9 months ago
Real-Time Evolution of Neural Networks in the NERO Video Game
A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...