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CIG
2005
IEEE
14 years 2 months ago
Nannon: A Nano Backgammon for Machine Learning Research
A newly designed game is introduced, which feels like Backgammon, but has a simplified rule set. Unlike earlier attempts at simplifying the game, Nannon maintains enough features a...
Jordan B. Pollack
ICML
2000
IEEE
14 years 1 months ago
A Bayesian Framework for Reinforcement Learning
The reinforcement learning problem can be decomposed into two parallel types of inference: (i) estimating the parameters of a model for the underlying process; (ii) determining be...
Malcolm J. A. Strens
CVPR
2010
IEEE
14 years 1 months ago
Learning Weights for Codebook in Image Classification
This paper presents a codebook learning approach for image classification and retrieval. It corresponds to learning a weighted similarity metric to satisfy that the weighted simil...
Hongping Cai, Krystian Mikolajczyk, Fei Yan
ECML
1997
Springer
14 years 1 months ago
Ibots Learn Genuine Team Solutions
\Ibots" (Integrating roBOTS) is a computer experiment in group learning. It is designed to understand how to use reinforcement learning to program automatically a team of robo...
Cristina Versino, Luca Maria Gambardella
WSC
2007
13 years 11 months ago
Optimizing time warp simulation with reinforcement learning techniques
Adaptive Time Warp protocols in the literature are usually based on a pre-defined analytic model of the system, expressed as a closed form function that maps system state to cont...
Jun Wang, Carl Tropper