Abstract. We present a method for applying machine learning algorithms to the automatic classification of astronomy star surveys using time series of star brightness. Currently su...
Gabriel Wachman, Roni Khardon, Pavlos Protopapas, ...
This article surveys three techniques for enhancing heuristic game-tree search pioneered in the author's Othello program Logistello, which dominated the computer Othello scen...
The problem of choosing fast implementations for a class of recursive algorithms such as the fast Fourier transforms can be formulated as an optimization problem over the language...
We present a method to simultaneously estimate 3d body pose and action categories from monocular video sequences. Our approach learns a lowdimensional embedding of the pose manifol...
Tobias Jaeggli, Esther Koller-Meier, Luc J. Van Go...
In this paper we present an architecture dedicated to an intelligently assisted educational tool which integrates within a unified framework software rational agents both at the m...