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ICRA
2002
IEEE
87views Robotics» more  ICRA 2002»
14 years 17 days ago
Visual Guided Grasping of Aggregates using Self-Valuing Learning
We present a self-valuing learning technique which is capable of learning how to grasp unfamiliar objects and generalize the learned abilities. The learning system consists of two...
Bernd Rössler, Jianwei Zhang, Alois Knoll
ICAT
2006
IEEE
14 years 1 months ago
An Animation System for Imitation of Object Grasping in Virtual Reality
Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...
TSMC
1998
99views more  TSMC 1998»
13 years 7 months ago
Learning visually guided grasping: a test case in sensorimotor learning
Abstract—We present a general scheme for learning sensorimotor tasks which allows rapid on-line learning and generalization of the learned knowledge to unfamiliar objects. The sc...
Ishay Kamon, Tamar Flash, Shimon Edelman
CVPR
2009
IEEE
15 years 2 months ago
Learning Semantic Visual Vocabularies Using Diffusion Distance
In this paper, we propose a novel approach for learning generic visual vocabulary. We use diffusion maps to au-tomatically learn a semantic visual vocabulary from ab-undant quantiz...
Jingen Liu (University of Central Florida), Yang Y...
EDUTAINMENT
2006
Springer
13 years 11 months ago
A Theatre of Ethics and Interaction? Bertolt Brecht and Learning to Behave in First-Person Shooter Environments
This paper explores the nature of player behaviour in game environments in relation to the methodology of the dramatist Bertolt Brecht. Firstly, a conceptualisation of how manipula...
Dan Pinchbeck