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CHI
2008
ACM
14 years 9 months ago
Temporal trajectories in shared interactive narratives
Temporal trajectories can represent the complex mappings between story time and clock time that are to be found in shared interactive narratives such as computer games and interac...
Steve Benford, Gabriella Giannachi
ROBOCUP
1998
Springer
148views Robotics» more  ROBOCUP 1998»
14 years 22 days ago
The CMTrio-98 Sony-Legged Robot Team
Sony has provided a remarkable platform for research and development in robotic agents, namely fully autonomous legged robots. In this paper, we describe our work using Sony's...
Manuela M. Veloso, William T. B. Uther
RAS
2002
131views more  RAS 2002»
13 years 8 months ago
Behavior generation for a mobile robot based on the adaptive fitness function
We have to prepare the evaluation (fitness) function to evaluate the performance of the robot when we apply the machine learning techniques to the robot application. In many cases,...
Eiji Uchibe, Masakazu Yanase, Minoru Asada
IROS
2007
IEEE
100views Robotics» more  IROS 2007»
14 years 2 months ago
Incremental behavior acquisition based on reliability of observed behavior recognition
— We propose a novel approach for acquisition and development of behaviors through observation in multi-agent environment. Observed behaviors of others give fruitful hints for a ...
Tomoki Nishi, Yasutake Takahashi, Minoru Asada
ICALT
2008
IEEE
14 years 3 months ago
NOESIS: An Enhanced Educational Environment for Kids with Autism Spectrum Disorders
A novel educational environment for kids with autistic spectrum disorders (ASDs), namely NOESIS, is presented in this paper. NOESIS takes into account ASD kids’ individual chara...
Iason Vittorias, Panagiotis Petrantonakis, Dimitri...