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ICCV
1995
IEEE
14 years 2 days ago
3D Human Body Model Acquisition from Multiple Views
We present a novel motion-based approach for the part determination and shape estimation of a human’s body parts. The novelty of the technique is that neither a prior model of t...
Ioannis A. Kakadiaris, Dimitris N. Metaxas
ROMAN
2007
IEEE
116views Robotics» more  ROMAN 2007»
14 years 2 months ago
"Display Robot" - Interaction between Humans and Anthropomorphized Objects
Abstract— We propose a “display robot” that directly anthropomorphizes objects using body parts that are like those of humans. It is constructed of devices that look like eye...
Hirotaka Osawa, Jun Mukai, Michita Imai
ICCV
2005
IEEE
14 years 2 months ago
Tracking Body Parts of Multiple People for Multi-person Multimodal Interface
Although large displays could allow several users to work together and to move freely in a room, their associated interfaces are limited to contact devices that must generally be s...
Sébastien Carbini, Jean-Emmanuel Viallet, O...
CVPR
2003
IEEE
14 years 10 months ago
Shape-From-Silhouette of Articulated Objects and its Use for Human Body Kinematics Estimation and Motion Capture
Shape-From-Silhouette (SFS), also known as Visual Hull (VH) construction, is a popular 3D reconstruction method which estimates the shape of an object from multiple silhouette ima...
German K. M. Cheung, Simon Baker, Takeo Kanade
CVPR
2010
IEEE
14 years 4 months ago
Modeling Mutual Context of Object and Human Pose in Human-Object Interaction Activities
Detecting objects in cluttered scenes and estimating articulated human body parts are two challenging problems in computer vision. The difficulty is particularly pronounced in ac...
Bangpeng Yao, Li Fei-Fei