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CG
2006
Springer
13 years 9 months ago
Feature Construction for Reinforcement Learning in Hearts
Temporal difference (TD) learning has been used to learn strong evaluation functions in a variety of two-player games. TD-gammon illustrated how the combination of game tree search...
Nathan R. Sturtevant, Adam M. White
IROS
2007
IEEE
123views Robotics» more  IROS 2007»
14 years 1 months ago
Reinforcement learning in multi-dimensional state-action space using random rectangular coarse coding and Gibbs sampling
: This paper presents a coarse coding technique and an action selection scheme for reinforcement learning (RL) in multi-dimensional and continuous state-action spaces following con...
Kimura Kimura
ECAI
2008
Springer
13 years 9 months ago
Reinforcement Learning with the Use of Costly Features
In many practical reinforcement learning problems, the state space is too large to permit an exact representation of the value function, much less the time required to compute it. ...
Robby Goetschalckx, Scott Sanner, Kurt Driessens
IDEAL
2007
Springer
14 years 1 months ago
Skill Combination for Reinforcement Learning
Recently researchers have introduced methods to develop reusable knowledge in reinforcement learning (RL). In this paper, we define simple principles to combine skills in reinforce...
Zhihui Luo, David A. Bell, Barry McCollum
ICRA
2006
IEEE
131views Robotics» more  ICRA 2006»
14 years 1 months ago
Using Reinforcement Learning to Improve Exploration Trajectories for Error Minimization
Abstract— The mapping and localization problems have received considerable attention in robotics recently. The exploration problem that drives mapping has started to generate sim...
Thomas Kollar, Nicholas Roy