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» Learning user preferences for sets of objects
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FPLAY
2008
13 years 9 months ago
Exaggerated head motions for game viewpoint control
In this paper, we present an evaluation of exaggerated headcoupled camera motions in a game-like 3D object movement. Three exaggeration levels were compared to determine if the ex...
Robert J. Teather, Wolfgang Stürzlinger
CHI
2009
ACM
14 years 8 months ago
EnsembleMatrix: interactive visualization to support machine learning with multiple classifiers
Machine learning is an increasingly used computational tool within human-computer interaction research. While most researchers currently utilize an iterative approach to refining ...
Justin Talbot, Bongshin Lee, Ashish Kapoor, Desney...
CIARP
2007
Springer
14 years 1 months ago
A Statistical User Simulation Technique for the Improvement of a Spoken Dialog System
Abstract. In this paper, we present a statistical approach for the automatic generation of dialogs by means of a user simulator. This technique can be used to generate dialogs with...
Lluís Hurtado, David Griol, Emilio Sanchis,...
CHI
2009
ACM
14 years 8 months ago
An evaluation of coordination techniques for protecting objects and territories in tabletop groupware
Indirect input techniques allow users to quickly access all parts of tabletop workspaces without the need for physical access; however, indirect techniques restrict the available ...
David Pinelle, Mutasem Barjawi, Miguel A. Nacenta,...
AWIC
2003
Springer
14 years 23 days ago
A Machine Learning Based Evaluation of a Negotiation between Agents Involving Fuzzy Counter-Offers
Abstract. Negotiation plays a fundamental role in systems composed of multiple autonomous agents. Some negotiations may require a more elaborated dialogue where agents would explai...
Javier Carbo Rubiera, Agapito Ledezma