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AIIDE
2006
13 years 10 months ago
The Self Organization of Context for Learning in MultiAgent Games
Reinforcement learning is an effective machine learning paradigm in domains represented by compact and discrete state-action spaces. In high-dimensional and continuous domains, ti...
Christopher D. White, Dave Brogan
JUCS
2008
180views more  JUCS 2008»
13 years 8 months ago
The APS Framework For Incremental Learning of Software Agents
Abstract: Adaptive behavior and learning are required of software agents in many application domains. At the same time agents are often supposed to be resource-bounded systems, whi...
Damian Dudek
CEC
2010
IEEE
13 years 9 months ago
An adaptive ensemble of fuzzy ARTMAP neural networks for video-based face classification
A key feature in population based optimization algorithms is the ability to explore a search space and make a decision based on multiple solutions. In this paper, an incremental le...
Jean-François Connolly, Eric Granger, Rober...
ISCAS
2002
IEEE
153views Hardware» more  ISCAS 2002»
14 years 1 months ago
Biological learning modeled in an adaptive floating-gate system
We have implemented an aspect of learning and memory in the nervous system using analog electronics. Using a simple synaptic circuit we realize networks with Hebbian type adaptati...
Christal Gordon, Paul E. Hasler
SDM
2009
SIAM
119views Data Mining» more  SDM 2009»
14 years 5 months ago
Twin Vector Machines for Online Learning on a Budget.
This paper proposes Twin Vector Machine (TVM), a constant space and sublinear time Support Vector Machine (SVM) algorithm for online learning. TVM achieves its favorable scaling b...
Zhuang Wang, Slobodan Vucetic