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» Lessons Learned from Virtual Humans
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GROUP
2005
ACM
14 years 2 months ago
Proactive behaviour may lead to failure in virtual project-based collaborative learning
This paper argues that proactive behaviour, caused by high engagement and motivation of the learners, may lead to failure of collaborative learning. By examining empirical data fr...
Pernille Bjørn, Morten Hertzum
HCW
1999
IEEE
14 years 1 months ago
Metacomputing with MILAN
The MILAN project, a joint effort involving Arizona State University and New York University, has produced and validated fundamental techniques for the realization of efficient, r...
Arash Baratloo, Partha Dasgupta, Vijay Karamcheti,...
FLAIRS
2003
13 years 10 months ago
Belief Revision and Information Fusion in a Probabilistic Environment
This paper presents new methods for probabilistic belief revision and information fusion. By making use of the principles of optimum entropy (ME-principles), we define a generali...
Gabriele Kern-Isberner, Wilhelm Rödder
ICALT
2008
IEEE
14 years 3 months ago
The Virtual Conductor: Learning and Teaching about Music, Performing, and Conducting
The Virtual Conductor is an artificial conducting system that uses real-time audio analysis of music played by musicians and uses this analysis to animate a virtual human that act...
Anton Nijholt, Dennis Reidsma, Rob Ebbers, Mark te...
JMM2
2006
138views more  JMM2 2006»
13 years 8 months ago
A Framework for Constructing Real-time Immersive Environments for Training Physical Activities
Abstract-- This paper describes a framework for constructing a three-dimensional immersive environment that can be used for training physical activities. The system is designed to ...
Sang-Hack Jung, Ruzena Bajcsy