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» Lessons Learned from the Teaching of IS Development
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ECOOPW
1999
Springer
13 years 12 months ago
Deriving Object-Oriented Frameworks from Domain Knowledge
Although a considerable number of successful frameworks have been developed during the last decade, designing a high-quality framework is still a difficult task. Generally, it is ...
Mehmet Aksit
APSEC
2000
IEEE
13 years 12 months ago
Implementation of a software engineering course for computer science students
Experience from industry shows that graduates in computer science generally lack many of the skills required in software development projects. This presents a challenge to academi...
Ivica Crnkovic, Magnus Larsson, Frank Lüders
ITICSE
2006
ACM
14 years 1 months ago
Approaches to teaching the programming languages course: a potpourri
The release of Curriculum 2001 coupled with the increasing importance of the World Wide Web and the changes in pedagogy enabled by new technologies has made the choices about what...
Elizabeth S. Adams, Doug Baldwin, Judith Bishop, J...
FLAIRS
2010
13 years 10 months ago
Gamed-Based iSTART Practice: From MiBoard to Self-Explanation Showdown
MiBoard (Multiplayer Interactive Board Game) is an online, turnbased board game that was developed to assess the integration of game characteristics (point rewards, game-like inte...
Justin F. Brunelle
SIGITE
2004
ACM
14 years 1 months ago
Implementation of object-orientation using UML in entry level software development courses
In this paper, we establish the need (based on literature and anecdotal evidence) for an infrastructure for CS1 courses to visually support problem solving from the initial proble...
Mohammad H. N. Tabrizi, Carol B. Collins, E. Ozan,...