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ICRA
2010
IEEE
109views Robotics» more  ICRA 2010»
13 years 9 months ago
A robot companion for inclusive games: A user-centred design perspective
— This article presents the design of Iromec, a modular robot companion tailored towards engaging in social exchanges with children with different disabilities with the aim to em...
Patrizia Marti, Leonardo Giusti
FLAIRS
2010
14 years 1 months ago
Gamed-Based iSTART Practice: From MiBoard to Self-Explanation Showdown
MiBoard (Multiplayer Interactive Board Game) is an online, turnbased board game that was developed to assess the integration of game characteristics (point rewards, game-like inte...
Justin F. Brunelle
MOBICOM
2006
ACM
14 years 4 months ago
The design, deployment, and analysis of signetLab: a sensor network testbed and interactive management tool
Abstract-The emergence of small, inexpensive, networkcapable sensing devices led to a great deal of research on the design and implementation of sensor networks. A critical step in...
Riccardo Crepaldi, Simone Friso, Albert F. Harris ...
COMPCON
1994
IEEE
14 years 3 months ago
AMULET1: A Micropipelined ARM
A fully asynchronous implementation of the ARM microprocessor has been developed in order to investigate the potential of asynchronous logic for low-power applications. The work d...
Stephen B. Furber, P. Day, Jim D. Garside, N. C. P...
AIS
2006
Springer
13 years 11 months ago
User interfaces for communication bridges across the digital divide
regarding Social Intelligence Design in an abstraction and device called the SoftBridge. The SoftBridge allows communication to flow from endpoints through adapters, getting conver...
Edwin H. Blake, William D. Tucker