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ENC
2004
IEEE
14 years 16 days ago
Graph-Based Point Relaxation for 3D Stippling
Point hierarchies are suitable for creating framecoherent animations of 3D models in non-photorealistic styles such as stippling, painterly and other artistic rendering. In this p...
Oscar Meruvia Pastor, Thomas Strotthote
FPGA
2010
ACM
197views FPGA» more  FPGA 2010»
14 years 3 days ago
A 3d-audio reconfigurable processor
Various multimedia communication systems based on 3DAudio algorithms have been proposed by researchers from the acoustic data processing domain. However, all systems reported in t...
Dimitris Theodoropoulos, Georgi Kuzmanov, Georgi G...
VMV
2008
157views Visualization» more  VMV 2008»
13 years 10 months ago
Flexible GPU-Based Multi-Volume Ray-Casting
Using combinations of different volumetric datasets is becoming more common in scientific applications, especially medical environments such as neurosurgery where multiple imaging...
Ralph Brecheisen, Anna Vilanova Bartrolí, B...
CGF
2008
165views more  CGF 2008»
13 years 9 months ago
GPU-based Fast Ray Casting for a Large Number of Metaballs
Metaballs are implicit surfaces widely used to model curved objects, represented by the isosurface of a density field defined by a set of points. Recently, the results of particle...
Yoshihiro Kanamori, Zoltan Szego, Tomoyuki Nishita
WACV
2005
IEEE
14 years 2 months ago
Robust Salient Motion Detection with Complex Background for Real-Time Video Surveillance
Moving object detection is very important for video surveillance. In many environments, motion maybe either interesting (salient) motion (e.g., a person) or uninteresting motion (...
Ying-li Tian, Arun Hampapur