Sciweavers

795 search results - page 29 / 159
» Light Field Rendering
Sort
View
CG
2004
Springer
13 years 10 months ago
Illumination-dependent texture
In this paper, we propose an image-based texture model called IlluminationDependent Texture(IDT), for realisticly rendering objects covered with 3D texture under low-frequency ill...
Chunhui Mei, Fuli Wu, Jiaoying Shi
ICIP
2006
IEEE
14 years 11 months ago
Rendering Synthetic Objects in Natural Scenes
We present a method for solving the light integral problem for synthetic diffuse objects rendered within a natural scene. The approach generates realistic shading using only a few...
Mais Alnasser, Hassan Foroosh
VMV
2004
140views Visualization» more  VMV 2004»
13 years 11 months ago
Photo-Realistic Rendering of Blond Hair
We present a method for photo-realistic hair rendering, which is based on light scattering from (human) hair fibers. In contrast to existing approaches our method gives realistic ...
Arno Zinke, Gerrit Sobottka, Andreas Weber 0004
CGF
2011
13 years 5 months ago
Motion Blur Rendering: State of the Art
Motion blur is a fundamental cue in the perception of objects in motion. This phenomenon manifests as a visible trail along the trajectory of the object and is the result of the c...
Fernando Navarro, Francisco J. Serón, Diego...
SI3D
1992
ACM
14 years 2 months ago
Lights from Highlights and Shadows
Designing the illumination of a scene is a di cult task because one needs to render the whole scene in order to look at the result. Obtaining the correct lighting e ects may requi...
Pierre Poulin, Alain Fournier