In this paper, we propose an image-based texture model called IlluminationDependent Texture(IDT), for realisticly rendering objects covered with 3D texture under low-frequency ill...
We present a method for solving the light integral problem for synthetic diffuse objects rendered within a natural scene. The approach generates realistic shading using only a few...
We present a method for photo-realistic hair rendering, which is based on light scattering from (human) hair fibers. In contrast to existing approaches our method gives realistic ...
Motion blur is a fundamental cue in the perception of objects in motion. This phenomenon manifests as a visible trail along the trajectory of the object and is the result of the c...
Designing the illumination of a scene is a di cult task because one needs to render the whole scene in order to look at the result. Obtaining the correct lighting e ects may requi...