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RT
2000
Springer
15 years 7 months ago
Fast Global Illumination Including Specular Effects
Rapidly simulating global illumination, including diffuse and glossy light transport is a very difficult problem. Finite element or radiosity approaches can achieve interactive si...
Xavier Granier, George Drettakis, Bruce Walter
133
Voted
SIGGRAPH
2000
ACM
15 years 7 months ago
Adaptively sampled distance fields: a general representation of shape for computer graphics
Adaptively Sampled Distance Fields (ADFs) are a unifying representation of shape that integrate numerous concepts in computer graphics including the representation of geometry and...
Sarah F. Frisken Gibson, Ronald N. Perry, Alyn P. ...
148
Voted
VIS
2004
IEEE
174views Visualization» more  VIS 2004»
16 years 4 months ago
A Graphics Hardware-Based Vortex Detection and Visualization System
Feature detection in flow fields is a well researched area, but practical application is often difficult due to the numerical complexity of the algorithms preventing interactive u...
Simon Stegmaier, Thomas Ertl
115
Voted
3DPVT
2004
IEEE
146views Visualization» more  3DPVT 2004»
15 years 7 months ago
Estimating the Surface Radiance Function from Single Images
This paper describes a simple method for estimating the surface radiance function from single images of smooth surfaces made of materials whose reflectance function is isotropic a...
Antonio Robles-Kelly, Edwin R. Hancock
131
Voted
CGF
2008
122views more  CGF 2008»
15 years 3 months ago
Accurate Shadows by Depth Complexity Sampling
The accurate generation of soft shadows is a particularly computationally intensive task. In order to reduce rendering time, most real-time and offline applications decorrelate th...
Vincent Forest, Loïc Barthe, Mathias Paulin