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» Lightweight Analysis of Object Interactions
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FDG
2009
ACM
14 years 2 months ago
Perspectives, frame rates and resolutions: it's all in the game
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool
ICDE
2007
IEEE
107views Database» more  ICDE 2007»
14 years 1 months ago
An Integrated Platform for Spatial Data Mining within a GIS Environment
The strength of GIS is in providing a rich data infrastructure for combining disparate data in meaningful ways by using a spatial arrangement (e.g., proximity). As a toolbox, a GI...
Annalisa Appice, Antonietta Lanza, Donato Malerba
CIKM
2007
Springer
14 years 1 months ago
Shine: search heterogeneous interrelated entities
Heterogeneous entities or objects are very common and are usually interrelated with each other in many scenarios. For example, typical Web search activities involve multiple types...
Xuanhui Wang, Jian-Tao Sun, Zheng Chen
VISUALIZATION
2005
IEEE
14 years 1 months ago
Build-by-Number: Rearranging the Real World to Visualize Novel Architectural Spaces
We present Build-by-Number, a technique for quickly designing architectural structures that can be rendered photorealistically at interactive rates. We combine image-based capturi...
Daniel R. Bekins, Daniel G. Aliaga
DOCENG
2004
ACM
14 years 27 days ago
Instructional information in adaptive spatial hypertext
Spatial hypertext is an effective medium for the delivery of help and instructional information on the Web. Spatial hypertext’s intrinsic features allow documents to visually re...
Luis Francisco-Revilla, Frank M. Shipman III