This paper describes World of Warcraft as a ludic cyborg -- an entity that exists for play and depends on both artificial and organic components to survive. We argue that the popu...
An audio system is one of the basic components of a humanoid robot designed for natural interaction. For many interaction purposes it is sufficient to use the sound detection and...
Authentication and secrecy properties are proved by very different methods: the former by local reasoning, leading to matching knowledge of all principals about the order of their...
We propose a gate resizing method for delay and power optimization that is based on statistical static timing analysis. Our method focuses on the component of timing uncertainties...
In this paper, we describe a nonlinear image representation based on divisive normalization that is designed to match the statistical properties of photographic images, as well as...