Registration (or alignment) of the synthetic imagery with the real world is crucial in augmented reality (AR) systems. The data from user-input devices, tracking devices, and imag...
Computer systems have become powerful enough to process continuous data streams such as video or animated graphics. While processing power and communication bandwidth of today...
Simplifying the programming models is paramount to the success of reconfigurable computing. We apply the principles of object-oriented programming to the design of stream archite...
Abstract. Multimedia servers are increasingly employing parallel systems for the retrieval, scheduling and delivery of streaming multimedia content. However, given non-zero blockin...
In this paper, a system-level framework is proposed for 3-D graphics streaming. The proposed architecture is scalable with respect to the variations in both bandwidth and channel e...