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VRML
2000
ACM
14 years 2 months ago
A spatial hierarchical compression method for 3D streaming animation
When distributing 3D contents real-time over a network with a narrow bandwidth such as a telephone line, methods for streaming and data compression can be considered indispensable...
Toshiki Hijiri, Kazuhiro Nishitani, Tim Cornish, T...
TIP
2002
81views more  TIP 2002»
13 years 9 months ago
Fractal image compression with region-based functionality
Region-based functionality offered by the MPEG-4 video compression standard is also appealing for still images, for example to permit object-based queries of a still-image database...
Kamel Belloulata, Janusz Konrad
ICIP
2004
IEEE
14 years 11 months ago
New scaling technique for direct mode coding in B pictures
To leave the maximum flexibility in encoder to optimize the trade-off between coding performance and complexity, in video coding standards such as H.264/AVC [1], H.263 [2] and MPE...
Xiangyang Ji, Debin Zhao, Wen Gao, Yan Lu, Siwei M...
ICIP
2002
IEEE
14 years 11 months ago
Real-time reconstruction of wavelet encoded meshes for view-dependent transmission and visualization
Wavelet methods for geometry encoding is a recently emerged superset of multiresolution analysis which has proven to be very efficient in term of compression and adaptive transmis...
Patrick Gioia, Oliver Aubault, Christian Bouville
ASPDAC
2007
ACM
108views Hardware» more  ASPDAC 2007»
14 years 1 months ago
Software Performance Estimation in MPSoC Design
- Estimation tools are a key component of system-level methodologies, enabling a fast design space exploration. Estimation of software performance is essential in current software-...
Márcio Oyamada, Flávio Rech Wagner, ...