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CSB
2004
IEEE
108views Bioinformatics» more  CSB 2004»
14 years 1 months ago
Embedded Computation of Maximum-Likelihood Phylogeny Inference Using Platform FPGA
Our previous work to accelerate phylogeny inference using HW/SW(Hardware/Software) co-design has recently been extended to a more powerful embedded computing platform. In this pla...
Terrence S. T. Mak, Kai-Pui Lam
DSD
2004
IEEE
97views Hardware» more  DSD 2004»
14 years 1 months ago
Scene Management Models and Overlap Tests for Tile-Based Rendering
Tile-based rendering (also called chunk rendering or bucket rendering) is a promising technique for low-power, 3D graphics platforms. This technique decomposes a scene into smalle...
Iosif Antochi, Ben H. H. Juurlink, Stamatis Vassil...
MICRO
2000
IEEE
107views Hardware» more  MICRO 2000»
14 years 1 months ago
Register integration: a simple and efficient implementation of squash reuse
Register integration (or simply integration) is a mechanism for incorporating speculative results directly into a sequential execution using data-dependence relationships. In this...
Amir Roth, Gurindar S. Sohi
DATE
2009
IEEE
119views Hardware» more  DATE 2009»
14 years 1 months ago
Predictive models for multimedia applications power consumption based on use-case and OS level analysis
—Power management at any abstraction level is a key issue for many mobile multimedia and embedded applications. In this paper a design workflow to generate system-level power mo...
Patrick Bellasi, William Fornaciari, David Siorpae...
ARC
2008
Springer
155views Hardware» more  ARC 2008»
13 years 11 months ago
Run-time Adaptable Architectures for Heterogeneous Behavior Embedded Systems
As embedded applications are getting more complex, they are also demanding highly diverse computational capabilities. The majority of all previously proposed reconfigurable archite...
Antonio Carlos Schneider Beck, Mateus B. Rutzig, G...