Our previous work to accelerate phylogeny inference using HW/SW(Hardware/Software) co-design has recently been extended to a more powerful embedded computing platform. In this pla...
Tile-based rendering (also called chunk rendering or bucket rendering) is a promising technique for low-power, 3D graphics platforms. This technique decomposes a scene into smalle...
Iosif Antochi, Ben H. H. Juurlink, Stamatis Vassil...
Register integration (or simply integration) is a mechanism for incorporating speculative results directly into a sequential execution using data-dependence relationships. In this...
—Power management at any abstraction level is a key issue for many mobile multimedia and embedded applications. In this paper a design workflow to generate system-level power mo...
Patrick Bellasi, William Fornaciari, David Siorpae...
As embedded applications are getting more complex, they are also demanding highly diverse computational capabilities. The majority of all previously proposed reconfigurable archite...
Antonio Carlos Schneider Beck, Mateus B. Rutzig, G...