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VISSYM
2004
13 years 11 months ago
Medical Applications of Multi-field Volume Rendering and VR Techniques
This paper reports on a new approach for visualizing multi-field MRI or CT datasets in an immersive environment with medical applications. Multi-field datasets combine multiple sc...
Joe Kniss, Jürgen P. Schulze, Uwe Wössne...
WSCG
2004
160views more  WSCG 2004»
13 years 11 months ago
Real-Time Rendering of 3D Magic Lenses having arbitrary convex Shapes
We present a real-time algorithm for rendering volumetric 3D Magic LensesTM having arbitrary convex shapes. During fragment processing the algorithm performs a second depth test u...
Timo Ropinski, Klaus Hinrichs
MS
2003
13 years 11 months ago
PanoVi: A Multi-Camera Panoramic Movie System by using Client-Side Image Mosaicking
: - In this paper, we introduce a new panoramic movie system that can capture and play 360◦ viewing angle. The system captures surround movie by using four wide-angle video camer...
Munehiro Doi, Tsuyoshi Yamamoto
HPN
1992
13 years 11 months ago
A Host Interface Architecture for High-Speed Networks
This paper describes a new host interface architecture for high-speed networks operating at 800 of Mbit/second or higher rates. The architecture is targeted to achieve several 100...
Peter Steenkiste, Brian Zill, H. T. Kung, Steven S...
EUROGRAPHICS
2010
Eurographics
13 years 11 months ago
Fast and Efficient Skinning of Animated Meshes
Skinning is a simple yet popular deformation technique combining compact storage with efficient hardware accelerated rendering. While skinned meshes (such as virtual characters) a...
Ladislav Kavan, Peter-Pike Sloan, Carol O'Sullivan