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BCS
2008
15 years 4 months ago
Compiling C-like Languages to FPGA Hardware: Some Novel Approaches Targeting Data Memory Organisation
This paper describes our approaches to raise the level of abstraction at which hardware suitable for accelerating computationally-intensive applications can be specified. Field-Pr...
Qiang Liu, George A. Constantinides, Konstantinos ...
135
Voted
VISSYM
2004
15 years 4 months ago
Generalized Distance Transforms and Skeletons in Graphics Hardware
We present a framework for computing generalized distance transforms and skeletons of two-dimensional objects using graphics hardware. Our method is based on the concept of footpr...
Robert Strzodka, Alexandru Telea
109
Voted
ACL
1990
15 years 3 months ago
A Hardware Algorithm for High Speed Morpheme Extraction and its Implementation
This paper describes a new hardware algorithm for morpheme extraction and its implementation on a specific machine (MEX-I), as the first step toward achieving natural language par...
Toshikazu Fukushima, Yutaka Ohyama, Hitoshi Miyai
128
Voted
DGCI
2006
Springer
15 years 6 months ago
Skeletonization and Distance Transforms of 3D Volumes Using Graphics Hardware
We propose a fast method for computing distance transforms and skeletons of 3D objects using programmable Graphics Processing Units (GPUs). We use an efficient method, called dista...
M. A. M. M. van Dortmont, H. M. M. van de Wetering...
ERSA
2004
130views Hardware» more  ERSA 2004»
15 years 4 months ago
Computing Lennard-Jones Potentials and Forces with Reconfigurable Hardware
Abstract-- Technological advances have made FPGAs an attractive platform for the acceleration of complex scientific applications. These applications demand high performance and hig...
Ronald Scrofano, Viktor K. Prasanna