How do we build algorithms for agent interactions with human adversaries? Stackelberg games are natural models for many important applications that involve human interaction, such...
James Pita, Manish Jain, Milind Tambe, Fernando Or...
We present sublinear-time (randomized) algorithms for finding simple cycles of length at least k 3 and tree-minors in bounded-degree graphs. The complexity of these algorithms is...
Artur Czumaj, Oded Goldreich, Dana Ron, C. Seshadh...
We present an anytime algorithm for coordinating multiple autonomous searchers to find a potentially adversarial target on a graphical representation of a physical environment. Th...
Every human likes choices. But today’s fast route planning algorithms usually compute just a single route between source and target. There are beginnings to compute alternative r...
Roland Bader, Jonathan Dees, Robert Geisberger, Pe...
In this paper, we address the problem of photometric invariance in multispectral imaging making use of an optimisation approach based upon the dichromatic model. In this manner, w...