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CVIU
2006
256views more  CVIU 2006»
13 years 8 months ago
Human body pose detection using Bayesian spatio-temporal templates
We present a template-based approach to detecting human silhouettes in a specific walking pose. Our templates consist of short sequences of 2D silhouettes obtained from motion cap...
Miodrag Dimitrijevic, Vincent Lepetit, Pascal Fua
CORR
2007
Springer
104views Education» more  CORR 2007»
13 years 8 months ago
Observable Graphs
An edge-colored directed graph is observable if an agent that moves along its edges is able to determine his position in the graph after a sufficiently long observation of the edge...
Raphael M. Jungers, Vincent D. Blondel
IIE
2007
63views more  IIE 2007»
13 years 8 months ago
Investigation of Q-Learning in the Context of a Virtual Learning Environment
We investigate the possibility to apply a known machine learning algorithm of Q-learning in the domain of a Virtual Learning Environment (VLE). It is important in this problem doma...
Dalia Baziukaite
AI
2004
Springer
13 years 8 months ago
Brain-actuated interaction
Over the last years evidence has accumulated that shows the possibility to analyze human brain activity on-line and translate brain states into actions such as selecting a letter ...
José del R. Millán, Fréd&eacu...
MANSCI
2007
107views more  MANSCI 2007»
13 years 8 months ago
Biform Games
Both noncooperative and cooperative game theory have been applied to business strategy. We propose a hybrid noncooperative-cooperative game model, which we call a biform game. Thi...
Adam Brandenburger, Harborne Stuart