In this paper, we propose a genetic network programming (GNP) architecture using a coevolution model called automatically defined groups (ADG). The GNP evolves networks for describ...
1 In this work we consider the mobility of personal online identifiers. People change the identifiers through which they are reachable on-line as they change jobs or residences ...
In this paper, we propose an approach that retrieves motion of objects from the videos based on the dynamic time warping of view invariant characteristics. The motion is represent...
We study the complexity of the popular one player combinatorial game known as Flood-It. In this game the player is given an n×n board of tiles where each tile is allocated one of ...
In this work we use cryptography to solve a game-theoretic problem which arises naturally in the area of two party strategic games. The standard game-theoretic solution concept for...