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GECCO
2004
Springer
14 years 1 months ago
Multi-agent Cooperation Using Genetic Network Programming with Automatically Defined Groups
In this paper, we propose a genetic network programming (GNP) architecture using a coevolution model called automatically defined groups (ADG). The GNP evolves networks for describ...
Tadahiko Murata, Takashi Nakamura
WMCSA
2003
IEEE
14 years 1 months ago
A Historic Name-Trail Service
1 In this work we consider the mobility of personal online identifiers. People change the identifiers through which they are reachable on-line as they change jobs or residences ...
Petros Maniatis, Mary Baker
MM
2003
ACM
241views Multimedia» more  MM 2003»
14 years 1 months ago
Invariance in motion analysis of videos
In this paper, we propose an approach that retrieves motion of objects from the videos based on the dynamic time warping of view invariant characteristics. The motion is represent...
Cen Rao, Mubarak Shah, Tanveer Fathima Syeda-Mahmo...
FUN
2010
Springer
233views Algorithms» more  FUN 2010»
14 years 28 days ago
The Complexity of Flood Filling Games
We study the complexity of the popular one player combinatorial game known as Flood-It. In this game the player is given an n×n board of tiles where each tile is allocated one of ...
David Arthur, Raphaël Clifford, Markus Jalsen...
CRYPTO
2000
Springer
149views Cryptology» more  CRYPTO 2000»
14 years 14 days ago
A Cryptographic Solution to a Game Theoretic Problem
In this work we use cryptography to solve a game-theoretic problem which arises naturally in the area of two party strategic games. The standard game-theoretic solution concept for...
Yevgeniy Dodis, Shai Halevi, Tal Rabin