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» Making Shape from Shading Work for Real-World Images
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ICIP
2003
IEEE
14 years 19 days ago
Perceptual regularization functionals for natural image restoration
Regularization constraints are necessary in inverse problems such as image restoration, optical flow computation or shape from shading to avoid the singularities in the solution....
Juan Gutierrez, Jesus Malo, Francesc J. Ferri
AAAI
2004
13 years 8 months ago
Reconstruction of 3D Models from Intensity Images and Partial Depth
This paper addresses the probabilistic inference of geometric structures from images. Specifically, of synthesizing range data to enhance the reconstruction of a 3D model of an in...
Luz Abril Torres-Méndez, Gregory Dudek
ICRA
2006
IEEE
99views Robotics» more  ICRA 2006»
14 years 1 months ago
A Grasp Planning for Picking up an Unknown Object for a Mobile Manipulator
— This paper describes a grasp planning for a mobile manipulator which works in real environment. Mobile robot studies up to now that manipulate an object in real world practical...
Kimitoshi Yamazaki, Masahiro Tomono, Takashi Tsubo...
3DPVT
2002
IEEE
143views Visualization» more  3DPVT 2002»
14 years 9 days ago
Generation, Visualization, and Editing of 3D Video
3D video is the ultimate image medium recording dynamic visual events in the real world as is. Recorded object behaviors can be observed from any viewpoint, because 3D video recor...
Takashi Matsuyama, Takeshi Takai
APGV
2006
ACM
138views Visualization» more  APGV 2006»
13 years 9 months ago
Verification of rendering quality from measured BTFs
One of the most important, still unsolved problems in computer graphics is the generation of predictive imagery, i.e., images that represent perfect renditions of reality. Such pe...
Jan Meseth, Gero Müller, Reinhard Klein, Flor...