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» Making games for social change
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ACSAC
2003
IEEE
14 years 28 days ago
Security Design in Online Games
The emergence of online games has fundamentally changed security requirements for computer games, which previously were largely concerned with copy protection. In this paper, we e...
Jeff Jianxin Yan
DIGRA
2003
Springer
14 years 26 days ago
WADs, Bots and Mods: Multiplayer FPS Games as Co-creative Media
This paper will focus on the inter-relationships between media, technology and culture as demonstrated by the online multiplayer FPS scene, and will make explicit the degree to wh...
Sue Morris
SAGT
2010
Springer
156views Game Theory» more  SAGT 2010»
13 years 6 months ago
Partition Equilibrium Always Exists in Resource Selection Games
Abstract. We consider the existence of Partition Equilibrium in Resource Selection Games. Super-strong equilibrium, where no subset of players has an incentive to change their stra...
Elliot Anshelevich, Bugra Caskurlu, Ameya Hate
SOFTVIS
2005
ACM
14 years 1 months ago
Towards understanding programs through wear-based filtering
Large software projects often require a programmer to make changes to unfamiliar source code. This paper presents the results of a formative observational study of seven professio...
Robert DeLine, Amir Khella, Mary Czerwinski, Georg...
HICSS
2009
IEEE
103views Biometrics» more  HICSS 2009»
14 years 2 months ago
Knowledge Workers and the Realm of Social Tagging
Social tagging is a relatively new type of social software that stores user-generated textual keywords to describe a resource or aspects of that resource. In this paper we explore...
Ralph Boeije, Gwendolyn L. Kolfschoten, Pieter de ...