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TASLP
2010
126views more  TASLP 2010»
13 years 6 months ago
Modeling Music as a Dynamic Texture
—We consider representing a short temporal fragment of musical audio as a dynamic texture, a model of both the timbral and rhythmical qualities of sound, two of the important asp...
Luke Barrington, Antoni B. Chan, Gert R. G. Lanckr...
NIME
2004
Springer
154views Music» more  NIME 2004»
14 years 1 months ago
Synthesized Strings for String Players
A system is introduced that allows a string player to control a synthesis engine with the gestural skills he is used to. The implemented system is based on an electric viola and a...
Cornelius Poepel
NIME
2004
Springer
162views Music» more  NIME 2004»
14 years 1 months ago
The Architecture of Auracle: a Real-Time, Distributed, Collaborative Instrument
Auracle is a “group instrument,” controlled by the voice, for real-time, interactive, distributed music making over the Internet. It is implemented in the JavaTM programming l...
Chandrasekhar Ramakrishnan, Jason Freeman, Kristja...
FLAIRS
2006
13 years 9 months ago
An Idiomatic Plucked String Player
We are developing systems which play music on synthesized plucked strings instruments idiomatically. The present paper introduces a system focusing on the acoustic guitar. The sys...
Leandro Lesqueves Costalonga, Eduardo Reck Miranda...
ICAD
2004
13 years 9 months ago
Perceptions in C
"Perceptions in C" is a submission for the ICAD2004 Concert of Sonifications and was composed as a first experiment by us in the field of converting data to music. Our p...
John Sanderson, Tom Heuzenroeder