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» Managing Latency in Complex Augmented Reality Systems
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COBUILD
1999
Springer
13 years 11 months ago
Complex Construction Kits for Coupled Real and Virtual Engineering Workspaces
A concept of complex objects, being artifacts that have one real physical part and several virtual parts representing certain aspects of the object, is introduced. These parts are ...
Wilhelm F. Bruns
ISMAR
2007
IEEE
14 years 1 months ago
A System Architecture for Ubiquitous Tracking Environments
Ubiquitous tracking setups, covering large tracking areas with many heterogeneous sensors of varying accuracy, require dedicated middleware to facilitate development of stationary...
Manuel Huber, Daniel Pustka, Peter Keitler, Floria...
MOBICOM
2003
ACM
14 years 24 days ago
A comparison of mechanisms for improving mobile IP handoff latency for end-to-end TCP
Handoff latency results in packet losses and severe End-to-End TCP performance degradation as TCP, perceiving these losses as congestion, causes source throttling or retransmissio...
Robert Hsieh, Aruna Seneviratne
GRAPHITE
2005
ACM
14 years 1 months ago
A loose and sketchy approach in a mediated reality environment
In this paper, we present sketchy-ar-us, a modified, real-time version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was ...
Michael Haller, Florian Landerl, Mark Billinghurst
VRST
2005
ACM
14 years 1 months ago
Dynamic creation of interactive mixed reality presentations
In this paper, we describe a method of dynamic creation of interactive presentations for Mixed Reality environments. The presentations are created automatically for collections of...
Krzysztof Walczak, Rafal Wojciechowski