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» Managing variability in software architectures
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NETGAMES
2006
ACM
14 years 29 days ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
SACMAT
2006
ACM
14 years 29 days ago
Traust: a trust negotiation-based authorization service for open systems
In recent years, trust negotiation (TN) has been proposed as a novel access control solution for use in open system environments in which resources are shared across organizationa...
Adam J. Lee, Marianne Winslett, Jim Basney, Von We...
DIGRA
2005
Springer
14 years 16 days ago
Framing Virtual Law
Building on the work of games theorists and virtual world designers, this paper proposes a framework for understanding the real-virtual dichotomy in terms of a series of five fram...
Peter Edelmann
NSPW
2004
ACM
14 years 13 days ago
Property-based attestation for computing platforms: caring about properties, not mechanisms
Over the past years, the computing industry has started various initiatives announced to increase computer security by means of new hardware architectures. The most notable effort...
Ahmad-Reza Sadeghi, Christian Stüble
LSGRID
2004
Springer
14 years 10 days ago
Distributed Cell Biology Simulations with E-Cell System
Many useful applications of simulation in computational cell biology, e.g. kinetic parameter estimation, Metabolic Control Analysis (MCA), and bifurcation analysis, require a large...
Masahiro Sugimoto, Kouichi Takahashi, Tomoya Kitay...