Although mesh-based methods are efficient for simulating simple hyperelasticity, maintaining and adapting a mesh-based representation is less appealing in more complex scenarios, ...
Abstract. We describe a flexible object recognition and modelling system (FORMS) which represents and recognizes animate objects from their silhouettes. This consists of a model fo...
Deformable objects play an important role in many applications, such as animation and simulation. Effective computation with deformable surfaces can be achieved through the use of...
Fernando de Goes, Felipe P. G. Bergo, Alexandre X....
Space deformation is an important tool in computer animation and shape design. In this paper we propose a new local deformation model based on generalized metaballs. The user spec...
We present a novel and effective method for modeling a developable surface to simulate paper bending in interactive and animation applications. The method exploits the representat...