Sciweavers

2749 search results - page 90 / 550
» Manufacturing-Aware Physical Design
Sort
View
ACMACE
2005
ACM
13 years 11 months ago
Game space design foundations for trans-reality games
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
Craig A. Lindley
ICCAD
2009
IEEE
154views Hardware» more  ICCAD 2009»
13 years 6 months ago
Pad assignment for die-stacking System-in-Package design
Wire bonding is the most popular method to connect signals between dies in System-in-Package (SiP) design nowadays. Pad assignment, which assigns inter-die signals to die pads so ...
Yu-Chen Lin, Wai-Kei Mak, Chris Chu, Ting-Chi Wang
DAC
1997
ACM
14 years 1 months ago
Multi-Way FPGA Partitioning by Fully Exploiting Design Hierarchy
In this paper, we present a new integrated synthesis and partitioning method for multiple-FPGA applications. This method rst synthesizes a design speci cation in a ne-grained way ...
Wen-Jong Fang, Allen C.-H. Wu
ASSETS
2010
ACM
13 years 4 months ago
Utterance-based systems: organization and design of AAC interfaces
Electronic Augmented and Alternative Communication (AAC) systems provide a method for people with severe speech impairments to communicate by selecting what they desire to say, an...
Timothy J. Walsh
TOOLS
1998
IEEE
14 years 16 days ago
Designing Persistent Object-Oriented Software Architectures
Conventional object-oriented analysis delivers a business object model, which is transformed during design into collaborating class clusters which implement the business model...
Paul Taylor