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» Many-to-Many Communication: A New Approach for Collaboration...
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ACMACE
2005
ACM
14 years 26 days ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
VLDB
2008
ACM
147views Database» more  VLDB 2008»
14 years 7 months ago
PicShark: mitigating metadata scarcity through large-scale P2P collaboration
With the commoditization of digital devices, personal information and media sharing is becoming a key application on the pervasive Web. In such a context, data annotation rather th...
Philippe Cudré-Mauroux, Adriana Budura, Manfred H...
IV
2007
IEEE
110views Visualization» more  IV 2007»
14 years 1 months ago
Visualizing Collaborative Filtering in Digital Collections
The NEAR (Navigating Exhibitions, Annotations and Resources) panel is a method of managing digital collections and user preferences through collaborative filtering and graphically...
Victor Y. Chen, Cheryl Z. Qian, Robert F. Woodbury
IADIS
2004
13 years 8 months ago
A CSP based ontology for a smart home
This paper addresses the problem of establishing collaboration between devices in a home environment, even when no previous knowledge is known or stored on the devices. It focuses...
José Ignacio Rendo Fernández, Iain W...
GLOBECOM
2006
IEEE
14 years 1 months ago
Defense against Routing Disruption Attacks in Mobile Ad Hoc Networks
—We propose a secure routing architecture for Mobile Ad hoc NETworks (MANETs) called ThroughpUt-Feedback (TUF) routing, which is resilient against a wide range of routing disrupt...
Ruiliang Chen, Michael Snow, Jung Min Park, M. Tam...