In this paper we present novel algorithms for computing scenes and within-scene structures in films. We begin by mapping insights from film-making rules and experimental results f...
Embedded consumer devices are increasing their capabilities and can now implement new multimedia applications reserved only for powerful desktops a few years ago. These applicatio...
David Atienza, Christos Baloukas, Lazaros Papadopo...
MLUTs used in color characterization require significant memory for embedded systems. Most tools that create device characterization maps, use MLUTs. For this reason, there is int...
—This paper presents a memory-conscious mapping methodology of computational intensive applications on coarse-grain reconfigurable arrays. By exploiting the inherent abundant amo...
Michalis D. Galanis, Gregory Dimitroulakos, Consta...
Abstract. Reactive systems are often modelled as two person antagonistic games where one player represents the system while his adversary represents the environment. Undoubtedly, t...