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» Mapping Pyramids into 3-D Meshes
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IMR
2003
Springer
14 years 23 days ago
A Local Cell Quality Metric and Variational Grid Smoothing Algorithm
A local cell quality metric is introduced and used to construct a variational functional for a grid smoothing algorithm. A maximum principle is proved and the properties of the loc...
Larisa Branets, Graham F. Carey
PG
2002
IEEE
14 years 14 days ago
Texture Mapping with a Jacobian-Based Spatially-Variant Filter
In this paper, we describe a new method to map a texture on a surface with a spatially-variant filter. Our filter takes into consideration the effects of anisotropy using a Jaco...
Ke Deng, Jingdan Zhang, Lifeng Wang, Baining Guo
CVPR
2010
IEEE
1351views Computer Vision» more  CVPR 2010»
14 years 3 months ago
Live Dense Reconstruction with a Single Moving Camera
We present a method which enables rapid and dense reconstruction of scenes browsed by a single live camera. We take point-based real-time structure from motion (SFM) as our starti...
Richard Newcombe, Andrew Davison
VISUALIZATION
2003
IEEE
14 years 25 days ago
Visibility based methods and assessment for detail-recovery
In this paper we propose a new method for the creation of normal maps for recovering the detail on simplified meshes and a set of objective techniques to metrically evaluate the ...
Marco Tarini, Paolo Cignoni, Roberto Scopigno
SI3D
2006
ACM
14 years 1 months ago
Perceptually driven interactive geometry remeshing
Visual patterns on the surface of an object, such as two dimensional texture, are taken into consideration as part of the geometry remeshing process. Given a parameterized mesh an...
Lijun Qu, Gary W. Meyer