We describe data structures for representing simplicial meshes compactly while supporting online queries and updates efficiently. Our data structure requires about a factor of fi...
Daniel K. Blandford, Guy E. Blelloch, David E. Car...
We are interested in feature extraction from volume data in terms of coherent surfaces and 3-D space curves. The input can be an inaccurate scalar or vector field, sampled densely...
1 We propose a novel video-based rendering algorithm with a single moving camera. We reconstruct a dynamic 3D model of the scene with a feature point set that "evolves" o...
We introduce an algorithm for approximating a 2manifold 3D mesh by a set of developable surfaces. Each developable surface is a generalized cylinder represented as a strip of tria...
This paper addresses the problem of outdoor terrain modeling for the purposes of mobile robot navigation. We propose an approach in which a robot acquires a set of terrain models ...