We present a simple method to render complex 3D models at interactive rates using real-time displacement mapping. We use an octree to decompose the 3D model into a set of height f...
Mapping opaque and confined environments such as caves and pipes is a challenging problem for mobile robots because sensor information is severely limited to the immediate proximit...
Abstract— Mobile robots rely on their ability of scene recognition to build a topological map of the environment and perform location-related tasks. In this paper, we describe a ...
Arranging 3D objects in Virtual Environments can be a complex, error prone and time consuming task, especially for users who are not familiar with interfaces for 3D navigation and...
Tourism has been a key driver for mobile applications. This short paper presents the design and initial evaluation of a mobile phone based visualisation to support skiers. Paper p...
Mark D. Dunlop, Brian Elsey, Michelle Montgomery M...