The range of scene depths that appear focused in an image is known as the depth of field (DOF). Conventional cameras are limited by a fundamental trade-off between depth of field a...
We show how a special decomposition of a set of two or three general projection matrices, called canonic enables us to build geometric descriptions for a system of cameras which a...
We address discrete-time pursuit-evasion games in the plane where every player has identical sensing and motion ranges restricted to closed discs of given sensing and stepping rad...
Shaunak Dattaprasad Bopardikar, Francesco Bullo, J...
An analysis is presented that examines multihypothesis motion-compensated video coding using a redundant wavelet transform to produce multiple predictions that are diverse in tran...
We introduce a novel energy minimization method to decompose a video into a set of super-resolved moving layers. The proposed energy corresponds to the cost of coding the sequence...