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» Massive Multi-Agent Simulation in 3D
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AGENTS
2001
Springer
13 years 12 months ago
Matchmaking among minimal agents without a facilitator
Multi-Agent Systems are a promising way of dealing with large complex problems. However, it is not yet clear just how much complexity or pre-existing structure individual agents m...
Elth Ogston, Stamatis Vassiliadis
SC
2004
ACM
14 years 27 days ago
A Parallel Visualization Pipeline for Terascale Earthquake Simulations
This paper presents a parallel visualization pipeline implemented at the Pittsburgh Supercomputing Center (PSC) for studying the largest earthquake simulation ever performed. The ...
Hongfeng Yu, Kwan-Liu Ma, Joel Welling
VISSYM
2004
13 years 8 months ago
Visualization For Public-Resource Climate Modeling
Climateprediction.net aims to harness the spare CPU cycles of a million individual users' PCs to run a massive ensemble of climate simulations using an up-to-date, full-scale...
J. P. R. B. Walton, D. Frame, D. A. Stainforth
ICRA
2006
IEEE
77views Robotics» more  ICRA 2006»
14 years 1 months ago
Scalable Shape Sculpting via Hole Motion: Motion Planning in Lattice-constrained Modular Robots
— We describe a novel shape formation algorithm for ensembles of 2-dimensional lattice-arrayed modular robots, based on the manipulation of regularly shaped voids within the latt...
Michael DeRosa, Seth Copen Goldstein, Peter Lee, J...
CCGRID
2004
IEEE
13 years 11 months ago
A multi-path routing service for immersive environments
The Metaverse project aims to develop technology for low-cost, high-resolution networked immersive display environments that can be used for distributed collaboration, exploration...
Sherlia Shi, Lili Wang, Kenneth L. Calvert, Jim Gr...