This paper describes work in progress to develop a standard for interoperability among high-performance scientific components. This research stems from growing recognition that th...
Robert C. Armstrong, Dennis Gannon, Al Geist, Kata...
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
As a case study that illustrates our view on coordination and component-based software engineering, we present the design and implementation of a parallel constraint solver. The pa...
The reconfigurable mesh is a model for massively parallel computing for which many algorithms with very low complexity have been developed. These algorithms execute cycles of bus...
Abstract. Recent advances in software and hardware for clustered computing have allowed scientists and computing specialists to take advantage of commodity processors in solving ch...