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3DPVT
2004
IEEE
239views Visualization» more  3DPVT 2004»
14 years 10 days ago
3D Performance Capture for Facial Animation
This paper describes how a photogrammetry based 3D capture system can be used as an input device for animation. The 3D Dynamic Capture System is used to capture the motion of a hu...
Donald MacVicar, Stuart Ford, Ewan Borland, Robert...
ICRA
2005
IEEE
102views Robotics» more  ICRA 2005»
14 years 2 months ago
Planning 3-D Path Networks in Unstructured Environments
Abstract— In this paper, we explore the problem of threedimensional motion planning in highly cluttered and unstructured outdoor environments. Because accurate sensing and modeli...
Nicolas Vandapel, James Kuffner, Omead Amidi
CGI
2004
IEEE
14 years 10 days ago
Adaptation-Based Individualized Face Modeling for Animation Using Displacement Map
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
Yu Zhang, Terence Sim, Chew Lim Tan
3DPVT
2002
IEEE
108views Visualization» more  3DPVT 2002»
14 years 1 months ago
Probabilistic 3D Data Fusion for Adaptive Resolution Surface Generation
In this paper we present an algorithm for adaptive resolution integration of 3D data collected from multiple distributed sensors. The input to the algorithm is a set of 3D surface...
Andrew E. Johnson, Roberto Manduchi
ECCV
2008
Springer
14 years 10 months ago
Object Detection from Large-Scale 3D Datasets Using Bottom-Up and Top-Down Descriptors
We propose an approach for detecting objects in large-scale range datasets that combines bottom-up and top-down processes. In the bottom-up stage, fast-to-compute local descriptors...
Alexander Patterson, Philippos Mordohai, Kostas Da...