The term Eye-hand co-ordination refers to hand movements controlled with visual feedback and reinforced by hand contact with objects. A correct perspective view of a virtual envir...
Global illumination dramatically improves realistic appearance of rendered scenes, but usually it is neglected in VR systems due to its high costs. In this work we present an effi...
Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, ...
Simulation is a cost effective, fast and flexible alternative to test-beds or practical deployment for evaluating the characteristics and potential of mobile ad hoc networks. Sinc...
Sabbir Ahmed, Gour C. Karmakar, Joarder Kamruzzama...
The low price of commodity wireless LAN cards and access points (APs) has resulted in the rich proliferation of high density WLANs in enterprise, academic environments, and public ...
In order to better understand how scene motion is perceived in immersive virtual environments and to provide guidelines for designing more useable systems, we measured sensitivity...
Jason Jerald, Tabitha C. Peck, Frank Steinicke, Ma...