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» Measuring visual consistency in 3d rendering systems
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ESA
2005
Springer
113views Algorithms» more  ESA 2005»
15 years 9 months ago
Online Occlusion Culling
Abstract. Modern computer graphics systems are able to render sophisticated 3D scenes consisting of millions of polygons. For most camera positions only a small collection of these...
Gereon Frahling, Jens Krokowski
ICRA
2009
IEEE
167views Robotics» more  ICRA 2009»
15 years 10 months ago
Articulated object tracking by rendering consistent appearance parts
— We describe a general methodology for tracking 3-dimensional objects in monocular and stereo video that makes use of GPU-accelerated filtering and rendering in combination wit...
Zachary A. Pezzementi, Sandrine Voros, Gregory D. ...
IJRR
2010
130views more  IJRR 2010»
15 years 2 months ago
CAD Model-based Tracking and 3D Visual-based Control for MEMS Microassembly
This paper investigates sequential robotic microassembly for the construction of 3D micro-electro-mechanical systems (MEMS) structures using a 3D visual servoing approach. The pre...
Brahim Tamadazte, Éric Marchand, Sounkalo D...
CVPR
2007
IEEE
16 years 5 months ago
Flexible Object Models for Category-Level 3D Object Recognition
Today's category-level object recognition systems largely focus on fronto-parallel views of objects with characteristic texture patterns. To overcome these limitations, we pr...
Akash Kushal, Cordelia Schmid, Jean Ponce
IV
2009
IEEE
187views Visualization» more  IV 2009»
15 years 10 months ago
Dynamic Mapping of Raster-Data for 3D Geovirtual Environments
Interactive 3D geovirtual environments (GeoVE), such as 3D virtual city and landscape models, are important tools to communicate geo-spatial information. Usually, this includes st...
Matthias Trapp, Jürgen Döllner