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» Measuring visual consistency in 3d rendering systems
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CG
1999
Springer
15 years 3 months ago
A visibility algorithm for hybrid geometry- and image-based modeling and rendering
Hybrid geometry- and image-based modeling and rendering systems use photographs taken of a real-world environment and mapped onto the surfaces of a 3D model to achieve photorealis...
Thomas A. Funkhouser
ASPDAC
2004
ACM
169views Hardware» more  ASPDAC 2004»
15 years 9 months ago
Design of real-time VGA 3-D image sensor using mixed-signal techniques
— We have developed the first real-time 3-D image sensor with VGA pixel resolution using mixed-signal techniques to achieve high-speed and high-accuracy range calculation based ...
Yusuke Oike, Makoto Ikeda, Kunihiro Asada
SG
2009
Springer
15 years 10 months ago
Towards the Big Picture: Enriching 3D Models with Information Visualisation and Vice Versa
Abstract. Most information visualisation methods are based on abstract visual representations without any concrete manifestation in the “real world”. However, a variety of abst...
Michael Sedlmair, Kerstin Ruhland, Fabian Hennecke...
126
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VRML
2006
ACM
15 years 10 months ago
Using expressive rendering for remote visualization of large city models
In this paper, we present a new approach for remote visualization of large 3D cities. Our approach is based on expressive rendering (also known as Non-Photorealistic Rendering), a...
Jean-Charles Quillet, Gwenola Thomas, Xavier Grani...
SI3D
1992
ACM
15 years 8 months ago
Interactive Volume Rendering on a Multicomputer
Direct volume rendering is a computationally intensive operation that has become a valued and often preferred visualization tool. For maximal data comprehension, interactive manip...
Ulrich Neumann