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» Measuring visual consistency in 3d rendering systems
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VISUALIZATION
2005
IEEE
15 years 9 months ago
Rendering Tetrahedral Meshes with Higher-Order Attenuation Functions for Digital Radiograph Reconstruction
This paper presents a novel method for computing simulated x-ray images, or DRRs (digitally reconstructed radiographs), of tetrahedral meshes with higher-order attenuation functio...
Ofri Sadowsky, Jonathan D. Cohen, Russell H. Taylo...
CGF
2007
101views more  CGF 2007»
15 years 4 months ago
Consistent Viewing and Interaction for Multiple Users in Projection-Based VR Systems
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...
CG
1999
Springer
15 years 3 months ago
An interactive visualization and navigation tool for medical volume data
In order to make direct volume rendering practicable convenient visualization options and data analysis tools have to be integrated. For example, direct rendering of semi-transpar...
Ove Sommer, Alexander Dietz, Rüdiger Westerma...
PG
2002
IEEE
15 years 9 months ago
Augmenting Computer Graphics with Haptics for the Visualization of Vessel Networks
Current visualization methods of volume angiograms are limited in their ability to display vessel connectivity and depth information readily available in the data set. In this wor...
Dingrong Yi, Vincent Hayward
CLEAR
2006
Springer
145views Biometrics» more  CLEAR 2006»
15 years 8 months ago
A Joint System for Single-Person 2D-Face and 3D-Head Tracking in CHIL Seminars
We present the IBM systems submitted and evaluated within the CLEAR'06 evaluation campaign for the tasks of single person visual 3D tracking (localization) and 2D face trackin...
Gerasimos Potamianos, ZhenQiu Zhang