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» Measuring visual consistency in 3d rendering systems
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PROCEDIA
2010
80views more  PROCEDIA 2010»
15 years 2 months ago
Visualising spins and clusters in regular and small-world Ising models with GPUs
Visualising computational simulation models of solid state physical systems is a hard problem for dense lattice models. Fly throughs and cutaways can aid viewer understanding of a...
Arno Leist, Daniel P. Playne, Kenneth A. Hawick
RT
1998
Springer
15 years 8 months ago
Fidelity of Graphics Reconstructions: A Psychophysical Investigation
In this paper we develop a technique for measuring the perceptual equivalence of a graphical scene to a real scene. Ability to compare images is valuable in computer graphics for a...
Ann McNamara, Alan Chalmers, Tom Troscianko, Erik ...
ICRA
2005
IEEE
105views Robotics» more  ICRA 2005»
15 years 9 months ago
A New Approach to the Use of Edge Extremities for Model-based Object Tracking
— This paper presents a robust model-based visual tracking algorithm that can give accurate 3D pose of a rigid object. Our tracking algorithm uses an incremental pose update sche...
Youngrock Yoon, Akio Kosaka, Jae Byung Park, Avina...
APGV
2007
ACM
104views Visualization» more  APGV 2007»
15 years 8 months ago
On the empirical limits of billboard rotation
This paper describes an experiment investigating for the first time, the perceptual tolerance of inconsistent projections when rotated billboards are transformed and included in a...
Elodie Fourquet, William Cowan, Stephen Mann
VRST
2006
ACM
15 years 10 months ago
The impact of immersive virtual reality displays on the understanding of data visualization
This paper presents evidence that situational awareness in a visualization of data benefits from immersive, virtual reality display technology because such displays appear to supp...
Ahmed Bayyari, Mihail Eduard Tudoreanu