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CHI
2007
ACM
16 years 4 months ago
Testing the technology: playing games with video conferencing
Video connections can establish a media space in which games may be played, just as people play games while collocated. Experiments with participants playing the game `Mafia'...
Archer L. Batcheller, Brian Hilligoss, Kevin Nam, ...
CHI
2006
ACM
16 years 4 months ago
Feeling what you hear: tactile feedback for navigation of audio graphs
Access to digitally stored numerical data is currently very limited for sight impaired people. Graphs and visualizations are often used to analyze relationships between numerical ...
Steven A. Wall, Stephen A. Brewster
CHI
2005
ACM
16 years 4 months ago
Designing systems that direct human action
In this paper we present a user-centered design process for Active Capture systems. These systems bring together techniques from human-human direction practice, multimedia signal ...
Ana Ramírez Chang, Marc Davis
CHI
2002
ACM
16 years 4 months ago
The effects of spatial and temporal video distortion on lie detection performance
In various types of interactions, individuals may attempt to determine whether their communication partners are being honest or deceptive. Judgments of honesty rely, in part, on a...
Daniel B. Horn, Lana Karasik, Judith S. Olsen
WETICE
2000
IEEE
15 years 8 months ago
CollabLogger: A Tool for Visualizing Groups at Work
The CollabLogger is a visual tool that supports usability analyses of human-computer interaction in a team environment. Participants in our computer-mediated activity were engaged...
Emile L. Morse, Michelle Potts Steves