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ISMAR
2006
IEEE
14 years 1 months ago
Texture generation over the marker area
In this paper, we present a method for generating a texture for hiding a marker in augmented reality applications. The texture is generated by interpolating the neighbourhood of t...
Sanni Siltanen
VR
2010
IEEE
188views Virtual Reality» more  VR 2010»
13 years 6 months ago
Illuminating the past: state of the art
Virtual reconstruction and representation of historical environments and objects have been of research interest for nearly two decades. Physically-based and historically accurate ...
Jassim Happa, Mark Mudge, Kurt Debattista, Alessan...
PG
2000
IEEE
14 years 1 days ago
Interactive Rendering Method for Displaying Shafts of Light
Recently, graphics hardware has increased in capability, and is, moreover, now available even on standard PCs. These advances have encouraged researchers to develop hardware-accel...
Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nis...
AVSS
2006
IEEE
14 years 1 months ago
Open Source Vision Library (OpenVL) Based Local Positioning System
This paper presents an Open Source Vision Library (OpenVL) for hardware acceleration of video-based surveillance systems and other computer vision applications to facilitate low l...
Changsong Shen, Steve Oldridge, Sidney Fels
CGI
1997
IEEE
13 years 12 months ago
The Visorama System: A Functional Overview of a New Virtual Reality Environment
The recent developments in image-based rendering have enabled a representation of virtual environments based on a simulation of panoramas, which we call virtual panoramas. Current...
André Matos, Luiz Velho, Jonas Gomes, Andr&...